Click Here to Start

Click Here To StartWritten by Denis Markell

What if playing video games was prepping you to solve an incredible real-world puzzle and locate a priceless treasure?

Twelve-year-old Ted Gerson has spent most of his summer playing Escape the Room video games. So when his great-uncle dies and bequeaths him all the so-called treasure in his overstuffed junk shop of an apartment, Ted explores it like it’s another level to beat. And to his shock, he finds that eccentric Great-Uncle Ted actually has set the place up like a real-life escape-the-room game!

Using his specially honed skills, Ted sets off to win the greatest game he’s ever played, with help from his friends Caleb and Isabel. Together they discover that Uncle Ted’s “treasure” might be exactly that—real gold and jewels found by a Japanese American unit that served in World War II. With each puzzle Ted and his friends solve, they get closer to unraveling the mystery—but someone dangerous is hot on their heels, and he’s not about to let them get away with the fortune.

The characters are realistic and the adventure and mystery keep the attention of the reader. This book is a great book that will appeal to many readers. The treasure hunting, scavenger hunt theme has become a favorite of many of our students. The students will be happy to have this one added to the collection.

Review by Vanessa Eyre, Robert Frost Elementary Media Center
Rating: ★★★★✩ (4 stars)
Interest Level: Grades 4-8

Click Here to Start
Written by Denis Markell
Delacorte Press
310 pages
Release Date: July 19, 2016

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